Torin
Torin Blankensmith is a freelance creative technologist, real-time graphics artist, and educator specializing in mixed-reality installations, interactive experiences, and open-source creative tools.
Currently, Torin creates educational content and develops creative tools allowing artists to explore emerging technology. He co-created Shader Park, a JavaScript library for interactive procedural shaders, and the MediaPipe plugin for TouchDesigner, facilitating motion tracking for artists.
Torin has been an adjunct professor at Parsons School of Design since 2020, teaching Advanced Creative Coding, TouchDesigner courses, and Adaptive Technology for the MFA and BFA programs.
Previously, at Studio Elsewhere, Torin led the development of restorative immersive environments for medical professionals and patients, aiding in neuroscience research on brain health.
Torin was a part of NEW INC Year 6, the Google Creative Lab 5 program, and the ITP/IMA Project Fellowship, and has shown work at SIGGRAPH Asia and Art Basel’s Beyond Basel. His previous clients include Mt. Sinai Hospital, The Nobel Foundation, Google Creative Lab, Lab at Rockwell Group, Leo Villareal, Vice, Adobe, and Microsoft
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